Total Match Boundaries means that what amount of boundaries both teams score in a virtual cricket match. As virtual cricket is a very short time simulation projected cricket, Total Match Boundaries have an extra attraction here.
Hence, we’ve already said that Total Match Boundaries is two-way betting on virtual cricket. When you want to make a bet on Total Match Boundaries, online gambling sites will offer you multiple options. You have to choose a specific option from those options. Moreover, bookmakers can provide you the option like – .5.
Now, the question can arrive what is .5? or, how the teams score .5 boundaries in a virtual cricket match? Don’t be confuse. This is merely a way to make the betting exciting. The fractional number .5 helps to skip the possibility of a draw.
Furthermore, if your selectable option matches the final end result of the virtual cricket match, then you will be the winner of this virtual cricket betting. On the other hand, if your selectable options don’t match the final outcome, then you will lose the bet and also your stake.
For instance, a virtual cricket match is about to happen between two real-life cricket rivals – India vs Pakistan. You’ve bet 100 bucks on 2.00 odds that both teams will score more than 3.5 boundaries combined. Finally, it seems you’re right and the Total Match Boundaries are 4. So, you win the bet. As for this, you can also claim the stake.
On the other hand, suppose you bet 100 bucks on 1.80 odds that both teams will score less than 3.5 boundaries combined. End of the day, both teams managed to score 3 boundaries. SO, your prediction is right and you win the bet. As for this, you can also claim the stake.
Hence, if you want to learn more wisdom about virtual cricket betting, please check out the example given below.