Cricket is one of the oldest sports in the world. There are three formats of cricket. They are – ODI, T20I, and Test cricket. However, during the COVID 19 pandemic, a new format of cricket got huge popularity. This is Virtual Cricket. As per the name, we can understand that this isn’t a real-life cricket. This is actually a simulated-type experience that can be different or can be similar to reality. Most of the betting sites around the world are telecasting virtual cricket. As the sports world including cricket is still yet to hit on the ground due to novel Coronavirus, virtual cricket becomes hugely popular in this span of time. As a result, Virtual Cricket Betting becomes also very popular among the bettors. The popularity of virtual cricket betting is so high nowadays. Here, we will discuss the Virtual Cricket Betting Guide 2020 to make it easy for the virtual cricket bettors.

Virtual Cricket Betting Guide 2020

Let’s take a brief look –

    1. Match Winner

      (Virtual Cricket Betting Guide)

      Match Winner” is a 3-way Betting on Virtual Cricket Betting. You have to bet on “a team” who is going to win the match or the whole match is going to “draw”.

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    2. Total Match 4’s

      (Virtual Cricket Betting Guide)

      Total Match 4’s” is a 2-way Betting on Virtual Cricket Betting. It’s an Over/Under betting market in virtual cricket betting. In Total Match 4’s betting term, we have to count on how many 4’s both participating teams can score combined.

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    3. Total Match 6’s

      (Virtual Cricket Betting Guide)

      Total Match 6’s” is a 2-way Betting on Virtual Cricket Betting. It is also an Over/Under betting market in virtual cricket betting. Here you need to bet on the “total” number of 6’s of the match is going to be scored by the both teams in a virtual cricket match.

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    4. Total Match 4’s and 6’s

      (Virtual Cricket Betting Guide)

      Total Match 4’s and 6’s” is a 1-way Betting on Virtual Cricket Betting. This betting term is under over/under betting rules. Here you need to bet on the “total” number of 4’s and 6’s of the match is going to be scored by both teams in a virtual cricket match.

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    5. Total Match Boundaries

      (Virtual Cricket Betting Guide)

      Total Match Boundaries” is a 2-way Betting on Virtual Cricket Betting. Here you need to bet on the “total” number of boundaries in a match is going to be hit by both teams in a virtual cricket match.

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    6. Total Match Runs

      (Virtual Cricket Betting Guide)

      Total Match Runs” is a 2-way Betting on Virtual Cricket Betting. This betting term is an Over/Under or Odd/Even betting market. Here you need to bet on the “total” number of Runs in a virtual cricket match is going to be scored by both teams.

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    7. 1st Method Of Dismissal

      (Virtual Cricket Betting Guide)

      1st Method Of Dismissal” is a betting term on Virtual Cricket Betting. Here, you need to bet on the “method” by which the 1st wicket of the 1st innings is going to be taken.

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    8. Runs off 1st Delivery (Exact) | Virtual Cricket Betting Guide 2020

      (Virtual Cricket Betting Guide)

      Runs off 1st Delivery (Exact)” indicates that the exact amount of runs a team can score in the 1st delivery of a virtual cricket match.

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    9. Team – Total Boundaries

      (Virtual Cricket Betting Guide)

      Team – Total Boundaries” is a betting term on Virtual Cricket Betting. Here you need to bet on the “total” number of boundaries the match is going to be hit by a team.

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    10. Team Total Runs

      (Virtual Cricket Betting Guide)

      Team Total Runs” is a 2-way Betting on Virtual Cricket Betting. It’s an Over/Under or Odd/Even betting market. Here, you need to bet on the “total” number of Runs of the match is going to be scored by a team.

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    11. Both Teams to Hit a 4/6

      (Virtual Cricket Betting Guide)

      Both Teams to Hit a 4/6” is a betting term on Virtual Cricket Betting. Here, you need to bet on Yes/No betting market on 4/6’s in the virtual cricket match is going to be hit by both teams.

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    12. Runs off 1st Delivery (Over/Under)

      (Virtual Cricket Betting Guide)

      Runs off 1st Delivery (Over/Under)” is a betting term on Virtual Cricket Betting. Here you need to bet on the “amount of runs” is going to be scored against the 1st delivery of a bowler in the 1st innings in a virtual cricket match. This betting term is an Over/Under betting market.

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    13. To Lose Wicket

      (Virtual Cricket Betting Guide)

      To Lose Wicket” is a betting term of Virtual Cricket Betting. Here, you need to bet Yes/No betting market where a team is going to lose a wicket or not in a virtual cricket betting.

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In addition, Betting on cricket is such a great way to get close and take the fun of this superb sport. Moreover, betting in a virtual cricket format is much fun and brand new experience for the cricket bettors. If you’re new in betting, take some time to learn. Furthermore, you can also get more knowledge by visiting this page CRICKET BETTING GUIDE. We hope our betting guide will provide you the knowledge you need. If you have any queries, you’re welcome to do it in the comment box. Thanks for reading and please stay with us for more!